Posts

VFX Shot acquisition

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To get the correct exposure you can change a few things. The ISO/ASA, this can change the sensitivity of the camera sensor to the light. The lens aperture or f stop (iris) , this can also affect the depth of field. Also colour charts and zebra bars are used. The lens focal length is the different focus lengths that cameras can go. The human eye can see 50mm but the camera can see up too 600. A 360 degree camera can be used to record a HDRI, this is a high dynamic range imaging of the lighting conditions in the shoot so this lighting can be recreated on software like maya.

Past, Present and Future of Gaming Platforms

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Throughout the years consoles and video games have been developed. Each year as more consoles and more games come out they improve on past games and consoled with new features and interactivity each time. Arcade Video games and consoles started with Arcade. In 1971 Computer space was announced as the first commercial video arcade game, then in 1972 the first successful game commercially was Pong. In arcades you normally had to input coins to play on the big machines. In the late 1970's and early 80's such games came out such as "Space invaders" (1978) , "Pac-Man" (1980) and "Donkey Kong" (1981). These years have been called "The golden age of video games" after these years the arcade began to saturate as clones of already made games began to appear. Console The first home console was a wooden box with two controllers that was named "Brown box" there was only 6 games for the console which were very simple. Later on Atar...

Maya End Assignment: "Exploratory vehicle - Steampunk fish"

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This week in maya we were tasked for our final project to make an exploratory vehicle. For my vehicle I decided to make a steampunk fish which acts like a submarine. Firstly I started with putting the image on the image plane which would help me too create my model. Here there was three designs from the image I found. I decided to do the fish with the most detail that looks like it could be a submarine. Firstly I started with the main body of the fish which I cut with the knife tool too get the weird shape of the body on a plane. Then with this flat plane shape I used the extrude up the body. Next it was time to do the top fin where I also used the knife tool on the flat plane to get these shapes. On this fin unlike the body I also used the knife to cut out some details which when I extruded the fin some parts were extruded at different heights which made it easier to texture and cut an extruded fin would of caused all types of issues later on. Now the top fin is do...

Game reviews

FPS Fps stands for first person shooter which is one of the most played genres of games. In these games you only see in first person giving off the illusion that you are the character. Most fps games take a lot of skill with a steep learning curve to be the best. Counter-strike : Global Offensive Counter-strike : Global Offensive or "csgo" for short is the most recent game in the "Counter-strike" series which started with  the original Counter-Strike which was created November 9th 2000 .  All of the Counter-strike games consist of two teams. One team of terrorists and one of counter-terrorists. For this review I'll refer as terrorists as "T" and counter-terrorists as "CT". The aim of the game for T side is to either eliminate all of the CTs or plant the bomb which is given to one player in one of the two dedicated sites and defend it for 40seconds until it explodes. The goal of the CTs is to eliminate the T side or defuse the planted bo...

Game Player / Buyer Types

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Games have been put into categories over years depending on different gender and age of the players. This contributes to the statistics. Categorization effects the developers as they need to design a game based around an audience. After many surveys the gender percentage of the gaming community was split for 52% male to 48% female. This percentage is always changing and the numbers depend on different devices and game genres. Generally Women are categorized as typical players who enjoy puzzle games and MMO's. They play games a lot around the plot which the stereotypical male audience will find boring. Men are categorized as active players who spend much more time than women playing games although the statistics show its almost a fair split. Men stereo typically enjoy action games such as FPS's which normally don't have a huge story. For younger ages story typically isn't a main plot point as the developers make the game for the young to understand. Young girls are cat...

Current Software Technologies

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There are a lot of different applications and software's which can be found online which help in creating games. These engines can be suited better for 2D or 3D but sometimes a software can use both effectively. An example of a good software than can use 3D and 2D is unity. Unity is probably one of the most well know applications. Online there is many tutorials and assets to help developers with their games. In unity there is an asset store where you can search for assets instead of importing them yourself. In the asset store you can search for different price ranges with free being an option, and also 2D or 3D assets. This opens up the possibilities as you can import whatever you need even making it yourself with applications such as Blender and Maya. With unity you can use coding to make your own levels. Also something good with unity is the ability to test the game at any point, although this can be also bad since if there is an error you can't play test and these can be h...

GAVI - Job roles, S.W.O.T, Hacking, Risks

GAVI Job roles To get a job in the industry you should have different skills depending on the type of role you will fulfill on the job. Here are a list of some of the common jobs in the industry and some skills needed for each job Designer Artist Programmer Level Design Sound Design Beta Tester Firstly a to become a designer you would need to have skills in using technology such as graphics tablets since thats how the media works today. Artists should have a general skill in art and should be able to use many programs such as Photoshop. Programmers should be fluent in at least one type of programming language, and preferably go into a job using that language. The level designer is like a director as they create the environments and puzzles of the game, this is like designer of the main basis of the game. They should have a wide imagination and be familiar with the engine of the game and the capabilities. The sound designer is responsible for all audio in the game, this i...